[FontConfig "English"] fontlib "gfxfontlib.swf" map "$ButtonFont" = "Microsoft YaHei" map "$NormalFont" = "Microsoft YaHei" map "$TitleFont" = "Microsoft YaHei" tr "" = "" tr "AAS-HOUR-1" = "Your online time reached one hour." tr "AAS-HOUR-2" = "Your online time reached two hours." tr "AAS-HOUR-3-5" = "You are restricted and now into the tiredness game time, your reward from game will be restricted to 50%. For your heath, please log out, make some exercises, and manage your life and studying better." tr "AAS-HOUR-5-ABOVE" = "You are restricted and now into the indulgence game time. For your health, you need to log out immediately. Otherwise, your body will have physical damage. Your reward from game will be restricted to zero. You will only return to normal when your log-out time reaches 5 hours." tr "AAS-REG" = "Your ID infomation is not completed, and you will be restricted according to regulations. Please visit http://fcm.qq.com to finish your infomation." tr "boost_description_1" = "Increases Influence Point gain to 200%!" tr "boost_description_2" = "Increases Experience Point gain to 200%!" tr "boost_description_3" = "Increases Experience Point gain to 200%!" tr "boost_description_4" = "Increases Influence Point gain to 200%!" tr "boost_description_5" = "Increases Influence Point gain to 200%!" tr "boost_description_6" = "Increases Experience Point gain to 200%!" tr "boost_displayname_1" = "200% IP Boost" tr "boost_displayname_2" = "200% XP Boost" tr "boost_displayname_3" = "200% XP Boost" tr "boost_displayname_4" = "200% IP Boost" tr "boost_displayname_5" = "200% IP Boost" tr "boost_displayname_6" = "200% XP Boost" tr "flash_character_button_abilities" = "Abilities" tr "flash_character_button_lore" = "Lore" tr "flash_character_button_stats" = "Stats" tr "flash_character_button_tips" = "Tips" tr "flash_character_heroLevel" = "Lvl 23" tr "flash_character_lore" = "Lore" tr "flash_character_passive_01_desc" = "PassiveDesc01" tr "flash_character_passive_01_name" = "Passive01" tr "flash_character_playerName" = "Guinsoo" tr "flash_character_spell_01_cooldown" = "Cooldown01" tr "flash_character_spell_01_desc" = "Desc01" tr "flash_character_spell_01_name" = "Spell01" tr "flash_character_spell_02_cooldown" = "Cooldown02" tr "flash_character_spell_02_desc" = "Desc02" tr "flash_character_spell_02_name" = "Spell02" tr "flash_character_spell_03_cooldown" = "Cooldown03" tr "flash_character_spell_03_desc" = "Desc03" tr "flash_character_spell_03_name" = "Spell03" tr "flash_character_spell_04_cooldown" = "Cooldown04" tr "flash_character_spell_04_desc" = "Desc04" tr "flash_character_spell_04_name" = "Spell04" tr "flash_character_stats_coolDown" = "Cooldown" tr "flash_character_stats_inventory" = "Inventory" tr "flash_character_stats_passive" = "Passive" tr "flash_character_stats_seconds" = "secs" tr "flash_character_stats_stat01" = "Hitpoints: " tr "flash_character_stats_stat02" = "Mana: " tr "flash_character_stats_stat02_1" = "Energy: " tr "flash_character_stats_stat02_3" = "Shields: " tr "flash_character_stats_stat02_fury" = "Fury: " tr "flash_character_stats_stat03" = "Attack Damage: " tr "flash_character_stats_stat04" = "Range: " tr "flash_character_stats_stat05" = "Armor: " tr "flash_character_stats_stat06" = "Dodge: " tr "flash_character_stats_stat07" = "Ability Power: " tr "flash_character_stats_stat08" = "Magic Resist: " tr "flash_character_stats_stat09" = "Attack Speed: " tr "flash_character_stats_stat10" = "Movement Speed: " tr "flash_character_stats_stat11" = "Crit Chance: " tr "flash_character_stats_stat12" = "HP Regen per 5: " tr "flash_character_stats_stat13" = "MP Regen per 5: " tr "flash_character_stats_stat13_1" = "Energy Regen per 5: " tr "flash_character_stats_stat14" = "Armor Penetration: " tr "flash_character_stats_stat15" = "Lifesteal: " tr "flash_character_stats_stat16" = "Spell Penetration: " tr "flash_character_stats_stat17" = "Spell Vamp: " tr "flash_character_stats_stat18" = "Cooldown Reduction: " tr "flash_character_tips" = "Tips" tr "flash_character_title" = "Champion Info" tr "flash_deathRecap_ability_title" = "ABILITY" tr "flash_deathRecap_assist_title" = "ASSIST" tr "flash_deathRecap_basicAttack_text" = " Basic Attack" tr "flash_deathRecap_damage" = "Damage" tr "flash_deathRecap_damage_magic" = "Magic Damage" tr "flash_deathRecap_damage_physical" = "Physical Damage" tr "flash_deathRecap_damage_true" = "True Damage" tr "flash_deathRecap_damage_unit" = "damage in " tr "flash_deathRecap_defaultTooltip" = "Mouse over the elements above for additional information." tr "flash_deathRecap_item_title" = "ITEM" tr "flash_deathRecap_killer_clone" = "Clone" tr "flash_deathRecap_killer_fallen" = "Fallen" tr "flash_deathRecap_killer_minion" = "Minion" tr "flash_deathRecap_killer_pet" = "Pet" tr "flash_deathRecap_killer_title" = "KILLER" tr "flash_deathRecap_killer_tower" = "Tower" tr "flash_deathRecap_time_unit" = "second(s)" tr "flash_deathRecap_title" = "Death Recap" tr "flash_deathRecap_toggleText" = "Click for Death Recap" tr "flash_endOfGame_continue" = "CONTINUE" tr "flash_endOfGame_defeat" = "DEFEAT" tr "flash_endOfGame_victory" = "VICTORY" tr "flash_hud_AttributeTitle0" = "" tr "flash_hud_AttributeTitle1" = "" tr "flash_hud_AttributeTitle2" = "" tr "flash_hud_AttributeTitle3" = "" tr "flash_hud_AttributeTitle4" = "" tr "flash_hud_AttributeTitle5" = "" tr "flash_hud_Chat_Alert" = "ALERT - " tr "flash_hud_Chat_All" = "[All]" tr "flash_hud_Chat_Disabled" = "Chat is temporarily disabled while we improve our service." tr "flash_hud_Chat_Disconnected" = "ERROR - The connection to the PVP.net chat server has been lost. You will be unable to send and receive whispers until your next session." tr "flash_hud_Chat_Error_Ignore" = "ERROR[Ignore...]: Can't find player" tr "flash_hud_Chat_Error_IgnoreCheck" = "ERROR[IsIgnore...]: Can't find player" tr "flash_hud_Chat_Error_Mute" = "ERROR[Mute...]: Can't find player" tr "flash_hud_Chat_Info_Add" = "INFO: Add" tr "flash_hud_Chat_Info_Buddy_List" = "Buddy" tr "flash_hud_Chat_Info_Ignore_Add" = "User is now being Ignored" tr "flash_hud_Chat_Info_Ignore_List" = "Ignore" tr "flash_hud_Chat_Info_Ignore_Message" = "is not in your buddy list.
Ignore will only last for current game session.
To permanently ignore, add player to your buddy list and ignore." tr "flash_hud_Chat_Info_Ignore_Remove" = "User is no longer being Ignored" tr "flash_hud_Chat_Info_Mute_List" = "Mute" tr "flash_hud_Chat_Info_Remove" = "INFO: Remove" tr "flash_hud_Chat_NeverConnected" = "ERROR - Unable to establish a connection with PVP.net chat server." tr "flash_hud_Chat_Not_Connected" = "ERROR - Not connected to PVP.net chat -" tr "flash_hud_Chat_To" = "[To] " tr "flash_hud_Chat_UserNotFound" = "ERROR - The user was not found in your friend list - " tr "flash_hud_Chat_UserNotFoundAnywhere" = "ERROR - The user was not found in your friend list or in game - " tr "flash_hud_Chat_UserOffline" = "Error - That user is offline." tr "flash_hud_Chat_Whisper_Help" = "/w " tr "flash_hud_ChatBoxClearHistory" = "Clear History" tr "flash_hud_ChatBoxSendAll" = "Send All" tr "flash_hud_ChatBoxSendTeam" = "Send Team" tr "flash_hud_ExperienceBarLevelPrefix" = "Lv: " tr "flash_hud_Level" = "Level" tr "flash_hud_MaxLevel" = "Max Level" tr "flash_hud_PiwArmor" = "Armor: " tr "flash_hud_PiwDamage" = "Damage: " tr "flash_hud_PiwSpeed" = "Speed: " tr "flash_hud_PiwSpellDamage" = "Spell Dmg: " tr "flash_hud_PiwStats" = "Stats" tr "flash_hud_RespawnIn" = "Respawning in:" tr "flash_hud_SideBarMenu" = "MENU" tr "flash_itemShop_broker_btnBuy_buy" = "BUY" tr "flash_itemShop_broker_btnSell_sell" = "SELL" tr "flash_itemShop_broker_goldTitle" = "Gold" tr "flash_itemShop_builds_buildTitle" = "Builds:" tr "flash_itemShop_categories_Armor" = "Armor" tr "flash_itemShop_categories_Attack" = "Attack" tr "flash_itemShop_categories_AttackSpeed" = "Attack Speed" tr "flash_itemShop_categories_back" = "Back" tr "flash_itemShop_categories_Consumables" = "Consumables" tr "flash_itemShop_categories_CooldownReducton" = "Cooldown Reduction" tr "flash_itemShop_categories_CriticalStrike" = "Critical Strike" tr "flash_itemShop_categories_crumbHome" = "HOME" tr "flash_itemShop_categories_Damage" = "Damage" tr "flash_itemShop_categories_Defense" = "Defense" tr "flash_itemShop_categories_Health" = "Health" tr "flash_itemShop_categories_HealthRegen" = "Health Regen" tr "flash_itemShop_categories_Internal" = "Internal" tr "flash_itemShop_categories_LifeSteal" = "Life Steal" tr "flash_itemShop_categories_Magic" = "Magic" tr "flash_itemShop_categories_Mana" = "Mana" tr "flash_itemShop_categories_ManaRegen" = "Mana Regen" tr "flash_itemShop_categories_message0" = "Welcome to the Item Shop. Please select a category to start browsing through the items." tr "flash_itemShop_categories_message1" = "Please select a second category." tr "flash_itemShop_categories_message2" = "Select an item to view details." tr "flash_itemShop_categories_Movement" = "Movement" tr "flash_itemShop_categories_SpellBlock" = "Magic Resist" tr "flash_itemShop_categories_SpellDamage" = "Ability Power" tr "flash_itemShop_inventory_title" = "INVENTORY" tr "flash_itemshop_outofrange" = "You can not shop now. Return to your base in order to shop." tr "flash_itemShop_recommnededItems_recommend" = "Recommended Items" tr "flash_itemShop_requireGraph_requiresTitle" = "Requires:" tr "flash_itemShop_titleBar_title" = "Item Shop" tr "flash_itemShop_tooltip_cost" = "Cost:" tr "flash_itemShop_tooltip_OriginalCost" = "Original Cost:" tr "flash_itemShop_tooltip_sellsfor" = "Sells for:" tr "flash_itemShop_tooltip_upgradeCost" = "Upgrade Cost:" tr "flash_minimap_active" = "Active" tr "flash_minimap_destroyed" = "Destroyed" tr "flash_minimap_inhibitor" = "Inhibitor" tr "flash_minimap_nexus" = "Nexus" tr "flash_minimap_turret" = "Turret" tr "flash_options_back" = "Cancel" tr "flash_options_end_confirm" = "Are you sure you want to Quit?" tr "flash_options_end_no" = "No" tr "flash_options_end_yes" = "Yes" tr "flash_options_interface_chat_scale" = "HUD Chat Scale" tr "flash_options_interface_critical" = "Critical" tr "flash_options_interface_damage" = "Damage" tr "flash_options_interface_display" = "Display" tr "flash_options_interface_dodge" = "Dodge" tr "flash_options_interface_experience" = "Experience" tr "flash_options_interface_floating" = "Floating Text" tr "flash_options_interface_gold" = "Gold" tr "flash_options_interface_goldKill" = "Gold Kill" tr "flash_options_interface_goldOther" = "Gold Other" tr "flash_options_interface_heal" = "Heal" tr "flash_options_interface_health" = "Health Loss" tr "flash_options_interface_hpBars" = "Show HP Bars" tr "flash_options_interface_invulnerable" = "Invulnerable" tr "flash_options_interface_level" = "Level" tr "flash_options_interface_mana" = "Mana Heal" tr "flash_options_interface_manaDamage" = "Mana Damage" tr "flash_options_interface_newbie" = "Show Newbie Tips" tr "flash_options_interface_physical" = "Physical Immune" tr "flash_options_interface_scale" = "HUD Scale" tr "flash_options_interface_special" = "Special" tr "flash_options_interface_spell" = "Spell Immune" tr "flash_options_interface_title" = "Interface" tr "flash_options_key_alternate" = "Alternate Key" tr "flash_options_key_binding_error_message" = "cannot be bound as specified" tr "flash_options_key_category_name1" = "Spell Casting" tr "flash_options_key_category_name2" = "Miscellaneous" tr "flash_options_key_category_name3" = "Camera Control" tr "flash_options_key_category_name4" = "Player Movement" tr "flash_options_key_category_name5" = "Console" tr "flash_options_key_category_name6" = "Inventory Items" tr "flash_options_key_command" = "Command" tr "flash_options_key_conflict" = "There is a conflict with another key binding. What do you wish to do?" tr "flash_options_key_continue" = "Continue" tr "flash_options_key_key_string" = "key" tr "flash_options_key_key1" = "Primary" tr "flash_options_key_key2" = "Secondary" tr "flash_options_key_name_evntPlayerPingCursor" = "Player Ping Cursor" tr "flash_options_key_name_evtCameraLockToggle" = "Toggle Camera Lock" tr "flash_options_key_name_evtCameraSnap" = "Center Camera On Self" tr "flash_options_key_name_evtCastAvatarSpell1" = "Summoner Spell 1" tr "flash_options_key_name_evtCastAvatarSpell2" = "Summoner Spell 2" tr "flash_options_key_name_evtCastSpell1" = "Cast Spell 1" tr "flash_options_key_name_evtCastSpell2" = "Cast Spell 2" tr "flash_options_key_name_evtCastSpell3" = "Cast Spell 3" tr "flash_options_key_name_evtCastSpell4" = "Cast Spell 4" tr "flash_options_key_name_evtChatConsoleReturn" = "Chat Console Return" tr "flash_options_key_name_evtChatHistory" = "Chat History" tr "flash_options_key_name_evtDrawHud" = "Draw HUD" tr "flash_options_key_name_evtEmoteDance" = "Dance" tr "flash_options_key_name_evtEmoteJoke" = "Joke" tr "flash_options_key_name_evtEmoteLaugh" = "Laugh" tr "flash_options_key_name_evtEmoteTaunt" = "Taunt" tr "flash_options_key_name_evtHideHUD" = "Hide HUD" tr "flash_options_key_name_evtLevelSpell1" = "Level Up Spell 1" tr "flash_options_key_name_evtLevelSpell2" = "Level Up Spell 2" tr "flash_options_key_name_evtLevelSpell3" = "Level Up Spell 3" tr "flash_options_key_name_evtLevelSpell4" = "Level Up Spell 4" tr "flash_options_key_name_evtOnUIMouse4Pan" = "Mouse Scroll" tr "flash_options_key_name_evtOpenShop" = "Open Shop" tr "flash_options_key_name_evtPlayerAttackMove" = "Player Attack Move" tr "flash_options_key_name_evtPlayerAttackMoveClick" = "Player Attack Move Click" tr "flash_options_key_name_evtPlayerAttackOnlyClick" = "Player Attack Only Click" tr "flash_options_key_name_evtPlayerHoldPosition" = "Player Hold Position" tr "flash_options_key_name_evtPlayerMoveClick" = "Player Move Click" tr "flash_options_key_name_evtPlayerSelectClick" = "Player Select Click" tr "flash_options_key_name_evtPlayerStopPosition" = "Player Stop Position" tr "flash_options_key_name_evtScrollDown" = "Scroll Down" tr "flash_options_key_name_evtScrollLeft" = "Scroll Left" tr "flash_options_key_name_evtScrollRight" = "Scroll Right" tr "flash_options_key_name_evtScrollUp" = "Scroll Up" tr "flash_options_key_name_evtSelectAlly1" = "Select Ally 1" tr "flash_options_key_name_evtSelectAlly2" = "Select Ally 2" tr "flash_options_key_name_evtSelectAlly3" = "Select Ally 3" tr "flash_options_key_name_evtSelectAlly4" = "Select Ally 4" tr "flash_options_key_name_evtSelectSelf" = "Select Self" tr "flash_options_key_name_evtSelfCastAvatarSpell1" = "Self Cast Summoner Spell 1" tr "flash_options_key_name_evtSelfCastAvatarSpell2" = "Self Cast Summoner Spell 2" tr "flash_options_key_name_evtSelfCastSpell1" = "Self Cast Spell 1" tr "flash_options_key_name_evtSelfCastSpell2" = "Self Cast Spell 2" tr "flash_options_key_name_evtSelfCastSpell3" = "Self Cast Spell 3" tr "flash_options_key_name_evtSelfCastSpell4" = "Self Cast Spell 4" tr "flash_options_key_name_evtShowAllConsole" = "Show All Console" tr "flash_options_key_name_evtShowCharacterMenu" = "Show Character Menu" tr "flash_options_key_name_evtShowConsole" = "Show Console" tr "flash_options_key_name_evtShowHealthBars" = "Show Health Bars" tr "flash_options_key_name_evtShowScoreBoard" = "Show Score Board" tr "flash_options_key_name_evtShowSummonerNames" = "Show Summoner Names" tr "flash_options_key_name_evtSmartCastAvatarSpell1" = "Smart Cast Summoner Spell 1" tr "flash_options_key_name_evtSmartCastAvatarSpell2" = "Smart Cast Summoner Spell 2" tr "flash_options_key_name_evtSmartCastSpell1" = "Smart Cast Spell 1" tr "flash_options_key_name_evtSmartCastSpell2" = "Smart Cast Spell 2" tr "flash_options_key_name_evtSmartCastSpell3" = "Smart Cast Spell 3" tr "flash_options_key_name_evtSmartCastSpell4" = "Smart Cast Spell 4" tr "flash_options_key_name_evtSysMenu" = "System Menu" tr "flash_options_key_name_evtToggleFPSAndLatency" = "Toggle FPS Display" tr "flash_options_key_name_evtToggleMinionHealthBars" = "Toggle Minion Health Bars" tr "flash_options_key_name_evtUseItem1" = "Use Item 1" tr "flash_options_key_name_evtUseItem2" = "Use Item 2" tr "flash_options_key_name_evtUseItem3" = "Use Item 3" tr "flash_options_key_name_evtUseItem4" = "Use Item 4" tr "flash_options_key_name_evtUseItem5" = "Use Item 5" tr "flash_options_key_name_evtUseItem6" = "Use Item 6" tr "flash_options_key_name_evtUseItem7" = "Teleport Home" tr "flash_options_key_primary" = "Primary Key" tr "flash_options_key_reset" = "Reset All" tr "flash_options_key_revert" = "Revert" tr "flash_options_key_reverted" = "is now reverted..." tr "flash_options_key_title" = "Key Bindings" tr "flash_options_key_tooltip_evntPlayerPingCursor" = "evntPlayerPingCursor" tr "flash_options_key_tooltip_evtCameraLockToggle" = "evtCameraLockToggle" tr "flash_options_key_tooltip_evtCameraSnap" = "evtCameraSnap" tr "flash_options_key_tooltip_evtCastAvatarSpell1" = "CastAvatarSpell1" tr "flash_options_key_tooltip_evtCastAvatarSpell2" = "CastAvatarSpell2" tr "flash_options_key_tooltip_evtCastSpell1" = "Trigger casting of champion spell in slot1" tr "flash_options_key_tooltip_evtCastSpell2" = "Trigger casting of champion spell in slot2" tr "flash_options_key_tooltip_evtCastSpell3" = "Trigger casting of champion spell in slot3" tr "flash_options_key_tooltip_evtCastSpell4" = "Trigger casting of champion spell in slot4" tr "flash_options_key_tooltip_evtChatHistory" = "evtChatHistory" tr "flash_options_key_tooltip_evtDrawHud" = "evtDrawHud" tr "flash_options_key_tooltip_evtEmoteDance" = "Play the Dance emote" tr "flash_options_key_tooltip_evtEmoteJoke" = "Play the Joke emote" tr "flash_options_key_tooltip_evtEmoteLaugh" = "Play the Laugh emote" tr "flash_options_key_tooltip_evtEmoteTaunt" = "Play the Taunt emote" tr "flash_options_key_tooltip_evtHoldShowScoreBoard" = "evtHoldShowScoreBoard" tr "flash_options_key_tooltip_evtLevelSpell1" = "evtLevelSpell1" tr "flash_options_key_tooltip_evtLevelSpell2" = "evtLevelSpell2" tr "flash_options_key_tooltip_evtLevelSpell3" = "evtLevelSpell3" tr "flash_options_key_tooltip_evtLevelSpell4" = "evtLevelSpell4" tr "flash_options_key_tooltip_evtOpenShop" = "evtOpenShop" tr "flash_options_key_tooltip_evtPlayerAttackMove" = "evtPlayerAttackMove" tr "flash_options_key_tooltip_evtPlayerAttackMoveClick" = "evtPlayerAttackMoveClick" tr "flash_options_key_tooltip_evtPlayerAttackOnlyClick" = "evtPlayerAttackOnlyClick" tr "flash_options_key_tooltip_evtPlayerHoldPosition" = "evtPlayerHoldPosition" tr "flash_options_key_tooltip_evtPlayerMoveClick" = "evtPlayerMoveClick" tr "flash_options_key_tooltip_evtPlayerStopPosition" = "evtPlayerStopPosition" tr "flash_options_key_tooltip_evtScrollDown" = "evtScrollDown" tr "flash_options_key_tooltip_evtScrollLeft" = "evtScrollLeft" tr "flash_options_key_tooltip_evtScrollRight" = "evtScrollRight" tr "flash_options_key_tooltip_evtScrollUp" = "evtScrollUp" tr "flash_options_key_tooltip_evtShowAllConsole" = "evtShowAllConsole" tr "flash_options_key_tooltip_evtShowCharacterMenu" = "evtShowCharacterMenu" tr "flash_options_key_tooltip_evtShowConsole" = "evtShowConsole" tr "flash_options_key_tooltip_evtShowHealthBars" = "evtShowHealthBars" tr "flash_options_key_tooltip_evtShowScoreBoard" = "evtShowScoreBoard" tr "flash_options_key_tooltip_evtShowSummonerNames" = "evtShowSummonerNames" tr "flash_options_key_tooltip_evtToggleFPSAndLatency" = "Toggle display of FPS and Latency." tr "flash_options_key_tooltip_evtToggleMinionHealthBars" = "evtToggleMinionHealthBars" tr "flash_options_key_tooltip_evtUseItem1" = "evtUseItem1" tr "flash_options_key_tooltip_evtUseItem2" = "evtUseItem2" tr "flash_options_key_tooltip_evtUseItem3" = "evtUseItem3" tr "flash_options_key_tooltip_evtUseItem4" = "evtUseItem4" tr "flash_options_key_tooltip_evtUseItem5" = "evtUseItem5" tr "flash_options_key_tooltip_evtUseItem6" = "evtUseItem6" tr "flash_options_key_tooltip_evtUseItem7" = "evtUseItem7" tr "flash_options_key_unbindKey" = "Unbind Key" tr "flash_options_key_unbound" = "is now unbound..." tr "flash_options_key_unbound_message" = "is now unbound" tr "flash_options_key_unboundString" = "[]" tr "flash_options_main_back" = "Back" tr "flash_options_main_end" = "End Game" tr "flash_options_main_interface" = "Interface" tr "flash_options_main_key" = "Key Bindings" tr "flash_options_main_more" = "More Options" tr "flash_options_main_sound" = "Sound" tr "flash_options_main_title" = "Options" tr "flash_options_main_video" = "Video" tr "flash_options_more_alienware_lightfx" = "Alienware LightFX" tr "flash_options_more_auto_display_target" = "Auto-Display Target" tr "flash_options_more_camera" = "Camera Options" tr "flash_options_more_cooldown_format" = "Cooldown Display" tr "flash_options_more_cooldown_format_dd0" = "None" tr "flash_options_more_cooldown_format_dd1" = "Sec" tr "flash_options_more_coolDownFormat_dd2" = "Min:Sec" tr "flash_options_more_coolDownFormat_dd3" = "Simplified" tr "flash_options_more_flash_screen_when_damaged" = "Flash Red When Damaged" tr "flash_options_more_flip" = "Flip Camera" tr "flash_options_more_flip_minimap" = "Flip Minimap" tr "flash_options_more_hideWall" = "Hide Center HUD Wall" tr "flash_options_more_interface" = "Interface Options" tr "flash_options_more_linemissilevisible" = "Line Missile Display" tr "flash_options_more_map" = "Map Options" tr "flash_options_more_mouse_speed" = "Mouse Speed" tr "flash_options_more_neutral" = "Show Neutral Camps" tr "flash_options_more_numeric_cooldown_format" = "Display Format" tr "flash_options_more_predictmovement" = "Use Movement Prediction" tr "flash_options_more_scroll" = "Map Scroll Speed" tr "flash_options_more_snow_enabled" = "Enable Snow" tr "flash_options_more_surrender" = "Surrender" tr "flash_options_more_surrenderReason" = "Unable to surrender due to the game situation being not all that bad." tr "flash_options_more_title" = "More Options" tr "flash_options_ok" = "OK" tr "flash_options_sound_announcer" = "Announcer" tr "flash_options_sound_disableAllSound" = "Disable All Sound" tr "flash_options_sound_master" = "Master Volume" tr "flash_options_sound_music" = "Music Volume" tr "flash_options_sound_note" = "*Disabling sound effects may improve performance." tr "flash_options_sound_sfx" = "Sound FX Volume" tr "flash_options_sound_title" = "Sound" tr "flash_options_sound_voice" = "Voice Volume" tr "flash_options_video_character" = "Character Quality" tr "flash_options_video_effects" = "Effects Quality" tr "flash_options_video_environment" = "Environment Quality" tr "flash_options_video_frameRateCap" = "Frame Rate Cap" tr "flash_options_video_frameRateCap_dd0" = "Stable" tr "flash_options_video_frameRateCap_dd1" = "High Framerate" tr "flash_options_video_frameRateCap_dd2" = "Benchmark" tr "flash_options_video_frameRateCap_dd3" = "25 FPS" tr "flash_options_video_frameRateCap_dd4" = "30 FPS" tr "flash_options_video_frameRateCap_dd5" = "60 FPS" tr "flash_options_video_frameRateCap_dd6" = "80 FPS" tr "flash_options_video_full3DMode" = "Fast Terrain" tr "flash_options_video_noShadow" = "No Shadow" tr "flash_options_video_quality_dd0" = "Very Low" tr "flash_options_video_quality_dd1" = "Low" tr "flash_options_video_quality_dd2" = "Medium" tr "flash_options_video_quality_dd3" = "High" tr "flash_options_video_quality_dd4" = "Very High" tr "flash_options_video_resolution" = "Resolution" tr "flash_options_video_resolution_dd0" = "1024x768" tr "flash_options_video_resolution_dd1" = "1280x1024" tr "flash_options_video_resolution_dd2" = "1680x1050" tr "flash_options_video_resolution_dd3" = "1440x900" tr "flash_options_video_resolution_dd4" = "1280x800" tr "flash_options_video_resolution_dd5" = "1280x720" tr "flash_options_video_settings" = "Settings" tr "flash_options_video_settings_dd0" = "Auto" tr "flash_options_video_settings_dd1" = "Custom" tr "flash_options_video_shadows" = "Shadows" tr "flash_options_video_title" = "Video" tr "flash_options_video_video_options" = "Video Options" tr "flash_options_video_waitForVerticalSync" = "Wait for Vertical Sync" tr "flash_options_video_windowedMode" = "Windowed Mode" tr "flash_scoreboard_alive" = "" tr "flash_scoreboard_enemyKills" = "Enemy Team Kills" tr "flash_scoreboard_icon0" = "Player" tr "flash_scoreboard_icon1" = "Death Timer" tr "flash_scoreboard_icon2" = "Kills" tr "flash_scoreboard_icon3" = "Deaths" tr "flash_scoreboard_icon4" = "Assists" tr "flash_scoreboard_icon5" = "Items" tr "flash_scoreboard_icon6" = "Minions Killed" tr "flash_scoreboard_icon7" = "Ultimate Ready" tr "flash_scoreboard_icon8" = "Buildings Killed" tr "flash_scoreboard_teamKills" = "Team Kills" tr "flash_scoreboard_title" = "Score" tr "flash_scoreboard_ultimate_not_ready" = "NO" tr "flash_scoreboard_ultimate_ready" = "YES" tr "flash_surrender_confirmNo" = "You voted no." tr "flash_surrender_confirmYes" = "You voted yes." tr "flash_surrender_no" = "NO" tr "flash_surrender_title" = "Surrender" tr "flash_surrender_yes" = "YES" tr "flash_target_AttributeTitle0" = "Ability Power" tr "flash_target_AttributeTitle1" = "Attack" tr "flash_target_AttributeTitle2" = "Movement Speed" tr "flash_target_AttributeTitle3" = "Armor" tr "flash_target_PiwStats" = "Stats" tr "flash_tip_dialogue_button_continue" = "Continue" tr "flash_titan_ButtonBar_KDALabel" = "Kills / Deaths / Assists" tr "flash_titan_icon0" = "Kills" tr "flash_titan_icon1" = "Deaths" tr "flash_titan_icon2" = "Assists" tr "flash_titan_icon3" = "Team Kills" tr "flash_titan_icon4" = "Enemy Team Kills" tr "game_advanced_tutorial_quest_name_ancient_golem" = "Defeat the Ancient Golem" tr "game_advanced_tutorial_quest_name_buy_boots" = "Purchase Boots in the Shop" tr "game_advanced_tutorial_quest_name_dragon" = "Slay the Dragon" tr "game_advanced_tutorial_quest_name_front_turret" = "Destroy an Enemy Turret" tr "game_advanced_tutorial_quest_name_inhibitor" = "Destroy an Enemy Inhibitor" tr "game_advanced_tutorial_quest_name_kill_minions" = "Slay 5 Enemy Minions" tr "game_advanced_tutorial_quest_name_lane_turrets" = "Destroy All Enemy Turrets in a Lane" tr "game_advanced_tutorial_quest_name_lizard_elder" = "Defeat the Lizard Elder" tr "game_advanced_tutorial_quest_name_move_to_lane" = "Exit the Base" tr "game_advanced_tutorial_quest_name_nexus" = "Destroy the Enemy Nexus" tr "game_advanced_tutorial_quest_name_nexus_turrets" = "Destroy the Turrets Protecting the Enemy Nexus" tr "game_advanced_tutorial_quest_name_primary_quests" = "Primary Quests Appear Here" tr "game_advanced_tutorial_quest_name_recall" = "Use the Recall Spell" tr "game_advanced_tutorial_quest_name_secondary_quests" = "Secondary Quests Appear Here" tr "game_advanced_tutorial_quest_name_slay_champion" = "Slay an Enemy Champion" tr "game_advanced_tutorial_quest_name_starting_item" = "Purchase a Starting Item" tr "game_advanced_tutorial_quest_name_view_quest_tooltip" = "Move Your Mouse Cursor Here" tr "game_advanced_tutorial_quest_name_wolves" = "Defeat the Wolves" tr "game_advanced_tutorial_quest_name_wraiths" = "Defeat the Wraiths" tr "game_advanced_tutorial_quest_tooltip_ancient_golem" = "Defeat the Ancient Golem
The Ancient Golem can be found in the west jungle, south of the river. Defeat him to earn extra experience points and gold, as well as a special buff for your champion.
Click to see the Ancient Golem's location
Reward: 200g" tr "game_advanced_tutorial_quest_tooltip_buy_boots" = "Purchase Boots in the Shop
Visit the shop at the summoner platform and purchase a set of boots. You'll find boots in the MOVEMENT section of the shop, as well as on your recommended items list.

Movement speed is important for reducing travel time, catching opponents on the run, and escaping enemies who are chasing you.
Reward: 100g" tr "game_advanced_tutorial_quest_tooltip_dragon" = "Slay the Dragon
The Dragon lives on the south side of the southern river. Defeat it to earn extra gold for your entire team.
Click to see the Dragon's location
Reward: 300g" tr "game_advanced_tutorial_quest_tooltip_front_turret" = "Destroy an Enemy Turret
Follow your minion waves to the first enemy turret in any lane, and destroy it. Wait for the turret to target your minions before you attack it, and be sure to retreat to a safe distance before all of your minions are slain.
Click to see turret location on the minimap" tr "game_advanced_tutorial_quest_tooltip_inhibitor" = "Destroy an Enemy Inhibitor
Attack and destroy the exposed enemy inhibitor to begin spawning super minions in that lane. This will also allow you to attack the turrets guarding the enemy nexus.
Click to see exposed inhibitor locations on the minimap" tr "game_advanced_tutorial_quest_tooltip_kill_minions" = "Slay 5 Enemy Minions
Deal the killing blow to 5 enemy minions. You'll earn bonus gold each time you deal a fatal blow.
Reward: 100g" tr "game_advanced_tutorial_quest_tooltip_lane_turrets" = "Destroy All Enemy Turrets in a Lane
Support your minion waves to push forward and destroy all enemy turrets in a single lane. Doing so will expose the enemy inhibitor in that lane.
Click to see turret locations on the minimap" tr "game_advanced_tutorial_quest_tooltip_lizard_elder" = "Defeat the Lizard Elder
The Lizard Elder can be found in the southeast jungle. Defeat him to earn extra experience points and gold, as well as a special buff for your champion.
Click to see the Lizard Elder's location
Reward: 200g" tr "game_advanced_tutorial_quest_tooltip_move_to_lane" = "Exit the Base
Move your champion away from the summoner platform to one of the three lanes outside the base walls.
Click to see lane locations on the minimap" tr "game_advanced_tutorial_quest_tooltip_nexus" = "Destroy the Enemy Nexus
Attack and destroy the exposed enemy nexus to claim victory! At least one enemy inhibitor must remain destroyed for the nexus to remain vulnerable.
Click to see nexus location on the minimap" tr "game_advanced_tutorial_quest_tooltip_nexus_turrets" = "Destroy the Turrets Protecting the Enemy Nexus
Support your minion waves to destroy the turrets located in front of the enemy nexus. The nexus will become vulnerable when both turrets are destroyed!
Click to see turret locations on the minimap" tr "game_advanced_tutorial_quest_tooltip_primary_quests" = "Primary Quests
Primary quests are main objectives that your team must complete to win the battle.
" tr "game_advanced_tutorial_quest_tooltip_recall" = "Use the Recall Spell
The Recall spell will quickly return your champion to the summoner platform. The platform will restore your health and mana, and you can purhcase new items at the shop while you're there.

Be careful though; damage from enemies will cancel this spell.
Reward: 100g" tr "game_advanced_tutorial_quest_tooltip_secondary_quests" = "Secondary Quests
Secondary quests are optional, though completing them will improve your chances of victory. You'll also receive bonus gold!
" tr "game_advanced_tutorial_quest_tooltip_slay_champion" = "Slay an Enemy Champion
Look for a good opportunity to slay an enemy champion. Remember that nearby enemy minions and turrets will come to the champion's aid when you attack.
Reward: 200g" tr "game_advanced_tutorial_quest_tooltip_starting_item" = "Purchase a Starting Item
Before leaving the summoner platform, click on the item shop and purchase one or more starting items. The first item in the recommended items list is generally a good choice.
Click to see shop location on the minimap
Reward: 50g" tr "game_advanced_tutorial_quest_tooltip_view_quest_tooltip" = "Move Your Mouse Cursor Here
Well done! You can mouse over the quest tracker to view quest details.
" tr "game_advanced_tutorial_quest_tooltip_wolves" = "Defeat the Wolves
A pack of wolves can be found in the southwestern jungle. Defeat them to earn extra experience points and gold.
Click to see the wolves' location
Reward: 100g" tr "game_advanced_tutorial_quest_tooltip_wraiths" = "Defeat the Wraiths
A group of wraiths can be found in the jungle, just south of the center of the map. Defeat them to earn extra experience points and gold.
Click to see the wraiths' location
Reward: 125g" tr "game_advanced_tutorial_tip_category_champion_battles" = "Champion Battles" tr "game_advanced_tutorial_tip_category_death" = "Death" tr "game_advanced_tutorial_tip_category_items" = "Items" tr "game_advanced_tutorial_tip_category_jargon" = "Jargon" tr "game_advanced_tutorial_tip_category_jungling" = "Jungling" tr "game_advanced_tutorial_tip_category_laning" = "Laning" tr "game_advanced_tutorial_tip_category_pushing" = "Pushing" tr "game_advanced_tutorial_tip_category_spells" = "Spells" tr "game_advanced_tutorial_tip_category_user_interface" = "User Interface" tr "game_advanced_tutorial_tip_dialog_assists" = "You earned an assist by helping an ally slay an enemy champion! Your champion receives a bonus gold reward for earning assists." tr "game_advanced_tutorial_tip_dialog_baron" = "Baron Nashor is the strongest monster on Summoner's Rift, and you will need the help of your allies to defeat him. Slaying the Baron will grant all ally champions a powerful buff and a large gold reward." tr "game_advanced_tutorial_tip_dialog_baron_warning" = "Fighting Baron Nashor without the help of your allies will likely result in death. You should return to a lane or explore other areas of the jungle." tr "game_advanced_tutorial_tip_dialog_brush" = "You've stepped into a patch of brush. While within an area of brush you are invisible to enemies until they too enter the same brush. Be alert when approaching these areas - enemy champions may be waiting to ambush you!" tr "game_advanced_tutorial_tip_dialog_buff_debuff" = "These icons indicate helpful or harmful effects, also known as buffs and debuffs, currently affecting your champion. Place your mouse cursor over an icon to view details." tr "game_advanced_tutorial_tip_dialog_chat" = "Chat from allies and enemies appears in the bottom left of the screen. You can type to allies by pressing enter, and type to everyone by pressing shift-enter. You can read old messages by pressing and holding Z." tr "game_advanced_tutorial_tip_dialog_dangerous_push" = "Careful, your champion is deep in enemy territory while a number of enemy champions are not visible on the minimap. Players commonly refer to missing champions as 'MIA'. Be wary of a potential ambush!" tr "game_advanced_tutorial_tip_dialog_death_recap" = "While waiting for your champion to respawn, you can click the Death Recap button to learn how you were defeated." tr "game_advanced_tutorial_tip_dialog_dragon_reward" = "Slaying the Dragon results in a large gold reward for all ally champions." tr "game_advanced_tutorial_tip_dialog_dragon_tactics" = "The Dragon is a very strong monster. Your champion should have full health and mana before attacking it. The buffs from the Ancient Golem and Lizard Elder will also make defeating the Dragon much easier." tr "game_advanced_tutorial_tip_dialog_first_skill_point" = "Don't forget to spend your first skill point! The battle has not yet begun, so now is a good time to browse your champion's abilities and decide which one you want first." tr "game_advanced_tutorial_tip_dialog_first_tip" = "Good job! Tips provide valuable information about many aspects of League of Legends, so be sure to click on the icons when they appear above the minimap." tr "game_advanced_tutorial_tip_dialog_front_turrets" = "While not required, it's often a good idea to destroy the first enemy turret in each of the three lanes before attempting to take down a second turret. You'll improve your team's control of the battlefield, and earn a good amount of experience points and gold along the way." tr "game_advanced_tutorial_tip_dialog_golem_buff" = "Defeating the Ancient Golem grants your champion a temporary buff. While the buff is active your champion will regenerate mana faster and be able to cast their spells more often." tr "game_advanced_tutorial_tip_dialog_golem_tactics" = "The Ancient Golem is a strong adversary. Be sure to slay his minions first, and don't forget to use your champion's abilities." tr "game_advanced_tutorial_tip_dialog_inhibitor_respawn" = "A destroyed enemy inhibitor will respawn after several minutes. When this happens, your team will no longer spawn super minions in that lane. The enemy nexus is invulnerable while all three inhibitors are active." tr "game_advanced_tutorial_tip_dialog_inhibitor_reward" = "Destroying an enemy inhibitor causes your base to begin spawning super minions in that lane. Super minions are much stronger than normal minions and are quite difficult to kill." tr "game_advanced_tutorial_tip_dialog_item_reminder" = "You haven't purchased an item yet. You should return to the summoner platform and buy an item from the shop before leaving the base." tr "game_advanced_tutorial_tip_dialog_lane_names" = "There are top, middle, and bottom lanes on Summoner's Rift. Summoners often refer to these lanes as 'top', 'mid', and 'bot'." tr "game_advanced_tutorial_tip_dialog_last_hitting" = "Your champion earns bonus gold when dealing a killing blow to an enemy. Time your attacks carefully to increase your wealth." tr "game_advanced_tutorial_tip_dialog_lizard_buff" = "Defeating the Lizard Elder grants your champion a temporary buff. This buff causes your champion's basic attacks to slow enemy movement speed and deal damage over time." tr "game_advanced_tutorial_tip_dialog_lizard_tactics" = "The Lizard Elder is a worthy foe. Be sure to slay his minions first, and don't forget to use your champion's abilities." tr "game_advanced_tutorial_tip_dialog_low_health_warning" = "Your champion's health is dangerously low. You should move to a safe location and use the Recall spell to return to the summoner platform for healing." tr "game_advanced_tutorial_tip_dialog_low_minion_count" = "Warning! There are very few ally minions remaining near this enemy turret. The turret will attack you when there are no minions left, so you should retreat to a safe distance and wait for more ally minions to arrive." tr "game_advanced_tutorial_tip_dialog_manaless_champions" = "While most champions in the League use mana to fuel their abilities, many rely on alternative resources. Garen's abilities are free to cast, though you still must wait for them to ''cool down'' before they can be used again." tr "game_advanced_tutorial_tip_dialog_minimap" = "The minimap displays information about the battlefield. Everything visible to your allies will appear here, so it's important to check the minimap often." tr "game_advanced_tutorial_tip_dialog_minimap_ping" = "Pinging the minimap is a good way to notify allies about potential dangers and opportunities on the battlefield. Click this button then click a location on the minimap to ping it. You can also ping an enemy champion or structure directly to mark them as a target." tr "game_advanced_tutorial_tip_dialog_mirrored_jungle" = "Most neutral minion camps can be found in two different locations in the jungle. It is generally safer to attack the camps on your team's side of the battlefield." tr "game_advanced_tutorial_tip_dialog_move_with_minimap" = "You can easily guide your champion to distant locations by right clicking the minimap." tr "game_advanced_tutorial_tip_dialog_passive_ability" = "Each champion has a unique passive ability that works automatically. Move your mouse over the icon to read a description of your champion's passive ability." tr "game_advanced_tutorial_tip_dialog_proximity_xp" = "Even if your champion does not deal a killing blow, experience points are earned by being near an enemy as they are slain." tr "game_advanced_tutorial_tip_dialog_respawn_time" = "You have been slain, but don't be discouraged - death is a part of League of Legends. After a short time your champion will be re-summoned to the battlefield. The wait time will increase as your champion gain levels." tr "game_advanced_tutorial_tip_dialog_scoreboard" = "The scoreboard displays stats and information about each champion on the battlefield. You can view the scoreboard by pressing and holding the TAB key." tr "game_advanced_tutorial_tip_dialog_shop_while_dead" = "You can spend gold on new items at the shop while waiting to respawn." tr "game_advanced_tutorial_tip_dialog_skill_points" = "Don't forget to spend skill points after your champion gains a level. Increasing the rank of a spell improves its effectiveness." tr "game_advanced_tutorial_tip_dialog_spend_gold" = "You've earned a lot of gold! Be sure to purchase new items at the shop the next time you're near the summoner platform. Don't forget you can use the Recall spell to go there quickly." tr "game_advanced_tutorial_tip_dialog_spend_gold_reminder" = "You still have a lot of gold to spend. Don't forget to purchase new items in the shop at the summoner platform to strengthen your champion." tr "game_advanced_tutorial_tip_dialog_turret_approach_warning" = "Warning! You are approaching an enemy turret with no friendly minions in front of you. You should wait until friendly minions arrive and allow the turret to attack them before getting closer." tr "game_advanced_tutorial_tip_dialog_turret_reward" = "When an enemy turret is destroyed, all ally champions receive bonus gold and experience points. It also allows your minions to push further into enemy territory, which improves your team's control of the map." tr "game_advanced_tutorial_tip_dialog_turret_targeting" = "Attacking a champion near an enemy turret will cause that turret to attack you. Avoid doing this until your champion is strong enough to survive the damage." tr "game_advanced_tutorial_tip_dialog_ultimate_ability_ashe" = "When Ashe reaches level 6, you can unlock her ultimate ability: Enchanted Crystal Arrow. The arrow can be fired to any location on the map, and will stun and deal damage to the first enemy champion it collides with." tr "game_advanced_tutorial_tip_dialog_ultimate_ability_garen" = "When Garen reaches level 6, you can unlock his ultimate ability: Demacian Justice. This powerful attack instantly deals a large amount of damage to a single enemy champion. It is very effective for finishing an opponent who is low on health." tr "game_advanced_tutorial_tip_dialog_ultimate_ability_ryze" = "When Ryze reaches level 6, you can unlock his ultimate ability: Desperate Power. This spell passively increases Ryze's mana pool and, when activated, temporarily causes his other spells to deal area damage and steal health from enemies." tr "game_advanced_tutorial_tip_dialog_welcome" = "Click continue to begin." tr "game_advanced_tutorial_tip_name_assists" = "Earning Assists" tr "game_advanced_tutorial_tip_name_baron" = "Baron Nashor" tr "game_advanced_tutorial_tip_name_baron_warning" = "DANGER!" tr "game_advanced_tutorial_tip_name_brush" = "Brush" tr "game_advanced_tutorial_tip_name_buff_debuff" = "Buffs & Debuffs" tr "game_advanced_tutorial_tip_name_chat" = "Chat" tr "game_advanced_tutorial_tip_name_dangerous_push" = "Dangerous Push" tr "game_advanced_tutorial_tip_name_death_recap" = "Death Recap" tr "game_advanced_tutorial_tip_name_dragon_reward" = "Dragon Reward" tr "game_advanced_tutorial_tip_name_dragon_tactics" = "Defeating the Dragon" tr "game_advanced_tutorial_tip_name_first_skill_point" = "Select A Skill" tr "game_advanced_tutorial_tip_name_first_tip" = "Click Me!" tr "game_advanced_tutorial_tip_name_front_turrets" = "Clearing All Front Turrets" tr "game_advanced_tutorial_tip_name_golem_buff" = "Crest of the Ancient Golem" tr "game_advanced_tutorial_tip_name_golem_tactics" = "Defeating the Ancient Golem" tr "game_advanced_tutorial_tip_name_inhibitor_respawn" = "Inhibitor Respawn" tr "game_advanced_tutorial_tip_name_inhibitor_reward" = "Inhibitor Reward" tr "game_advanced_tutorial_tip_name_item_reminder" = "First Item" tr "game_advanced_tutorial_tip_name_lane_names" = "Lane Names" tr "game_advanced_tutorial_tip_name_last_hitting" = "Last Hitting Minions" tr "game_advanced_tutorial_tip_name_lizard_buff" = "Blessing of the Lizard Elder" tr "game_advanced_tutorial_tip_name_lizard_tactics" = "Defeating the Lizard Elder" tr "game_advanced_tutorial_tip_name_low_health_warning" = "Low Health" tr "game_advanced_tutorial_tip_name_low_minion_count" = "DANGER!" tr "game_advanced_tutorial_tip_name_manaless_champions" = "Manaless Champions" tr "game_advanced_tutorial_tip_name_minimap" = "The Minimap" tr "game_advanced_tutorial_tip_name_minimap_ping" = "Pinging the Minimap" tr "game_advanced_tutorial_tip_name_mirrored_jungle" = "Neutral Minion Camps" tr "game_advanced_tutorial_tip_name_move_with_minimap" = "Minimap Movement" tr "game_advanced_tutorial_tip_name_passive_ability" = "Passive Ability" tr "game_advanced_tutorial_tip_name_proximity_xp" = "Earning Experience Points" tr "game_advanced_tutorial_tip_name_respawn_time" = "Respawn Time" tr "game_advanced_tutorial_tip_name_scoreboard" = "Viewing the Scoreboard" tr "game_advanced_tutorial_tip_name_shop_while_dead" = "A Good Time To Shop" tr "game_advanced_tutorial_tip_name_skill_points" = "Spend Skill Points" tr "game_advanced_tutorial_tip_name_spend_gold" = "Spending Gold" tr "game_advanced_tutorial_tip_name_spend_gold_reminder" = "Spending Gold" tr "game_advanced_tutorial_tip_name_turret_approach_warning" = "DANGER!" tr "game_advanced_tutorial_tip_name_turret_reward" = "Turret Reward" tr "game_advanced_tutorial_tip_name_turret_targeting" = "Turret Targeting" tr "game_advanced_tutorial_tip_name_ultimate_ability" = "Ultimate Ability" tr "game_advanced_tutorial_tip_name_welcome" = "Advanced Training - Summoner's Rift" tr "game_advanced_tutorial_title" = "Battle Training - Summoner's Rift" tr "game_afk_kicking_cancelled" = "The afk timer has been reset. KTHXBYE" tr "game_announcement_OnAce" = "@srctr name@ has scored an ace!" tr "game_announcement_OnChampionDoubleKill" = "@srctr name@ has scored a double kill!" tr "game_announcement_OnChampionKill" = "@srctr name@ has slain @desttr name@!" tr "game_announcement_OnChampionKill_minion" = "A minion has slain @desttr name@!" tr "game_announcement_OnChampionKill_turret" = "A turret has slain @desttr name@!" tr "game_announcement_OnChampionPentaKill" = "@srctr name@ has scored a penta kill!" tr "game_announcement_OnChampionQuadraKill" = "@srctr name@ has scored a quadra kill!" tr "game_announcement_OnChampionTripleKill" = "@srctr name@ has scored a triple kill!" tr "game_announcement_OnChampionUnrealKill" = "@srctr name@ has scored an legendary kill!" tr "game_announcement_OnDampenerDie_blue" = "@desttr name@ has destroyed a blue Inhibitor." tr "game_announcement_OnDampenerDie_EnemyTeam" = "You are now spawning super minions!" tr "game_announcement_OnDampenerDie_EnemyTeam_minion" = "You are now spawning super minions!" tr "game_announcement_OnDampenerDie_minion_blue" = "A minion has destroyed a blue Inhibitor." tr "game_announcement_OnDampenerDie_minion_red" = "A minion has destroyed a purple Inhibitor." tr "game_announcement_OnDampenerDie_red" = "@desttr name@ has destroyed a purple Inhibitor." tr "game_announcement_OnDampenerDie_YourTeam" = "The enemy is spawning super minions!" tr "game_announcement_OnDampenerDie_YourTeam_minion" = "The enemy is spawning super minions!" tr "game_announcement_OnDampenerRespawn_blue" = "A blue Inhibitor has respawned!" tr "game_announcement_OnDampenerRespawn_EnemyTeam" = "The enemy inhibitor has respawned!" tr "game_announcement_OnDampenerRespawn_red" = "A purple Inhibitor has respawned!" tr "game_announcement_OnDampenerRespawn_YourTeam" = "Your inhibitor has respawned!" tr "game_announcement_OnDampenerRespawnSoon_blue" = "A blue Inhibitor will respawn soon!" tr "game_announcement_OnDampenerRespawnSoon_EnemyTeam" = "The enemy's inhibitor is respawning soon!" tr "game_announcement_OnDampenerRespawnSoon_red" = "A purple Inhibitor will respawn soon!" tr "game_announcement_OnDampenerRespawnSoon_YourTeam" = "Your inhibitor is respawning soon!" tr "game_announcement_OnFirstBlood" = "@srctr name@ has drawn first blood!" tr "game_announcement_OnHQDie" = "@desttr name@ has destroyed the @srctr red | blue@ team's nexus!" tr "game_announcement_OnKilledUnitOnKillingSpree" = "@desttr name@ has ended @srctr name@'s killing spree! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKilledUnitOnKillingSpreeSet1" = "@desttr name@ iced @srctr name@'s killing spree! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKilledUnitOnKillingSpreeSet2" = "@desttr name@ shut down @srctr name@'s killing spree! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKilledUnitOnKillingSpreeSet3" = "@desttr name@ annihilated @srctr name@'s killing spree! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKilledUnitOnKillingSpreeSet4" = "@desttr name@ has finally killed @srctr name@! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKilledUnitOnKillingSpreeSet5" = "@desttr name@ has ended @srctr name@'s killing spree! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKilledUnitOnKillingSpreeSet6" = "@desttr name@ has brought down the godlike @srctr name@! (Bonus: +@srctr bounty@G)" tr "game_announcement_OnKillingSpree" = "@srctr name@ is on a killing spree!" tr "game_announcement_OnKillingSpreeSet1" = "@srctr name@ is on a killing spree!" tr "game_announcement_OnKillingSpreeSet2" = "@srctr name@ is on a rampage!" tr "game_announcement_OnKillingSpreeSet3" = "@srctr name@ is unstoppable!" tr "game_announcement_OnKillingSpreeSet4" = "@srctr name@ is dominating!" tr "game_announcement_OnKillingSpreeSet5" = "@srctr name@ is g-g-g-godlike!" tr "game_announcement_OnKillingSpreeSet6" = "@srctr name@ is legendary!" tr "game_announcement_OnLeave" = "@srctr name@ has quit!" tr "game_announcement_OnLoadingTimeout" = "@srctr name@ was disconnected due to loading time out!" tr "game_announcement_OnMinionsSpawn" = "Minions have spawned!" tr "game_announcement_OnQuit" = "@srctr name@ has left the game!" tr "game_announcement_OnReconnect" = "@srctr name@ has reconnected!" tr "game_announcement_OnStartMessage1" = "Welcome" tr "game_announcement_OnStartMessage1Map1" = "Welcome to Summoner's Rift!" tr "game_announcement_OnStartMessage1Map2" = "Welcome to Summoner's Rift!" tr "game_announcement_OnStartMessage1Map4" = "Welcome to Twisted Treeline!" tr "game_announcement_OnStartMessage1Map7" = "Welcome to Summoner's Rift!" tr "game_announcement_OnStartMessage2" = "Thirty seconds until minions spawn!" tr "game_announcement_OnStartMessage2Map1" = "Thirty seconds until minions spawn!" tr "game_announcement_OnStartMessage2Map4" = "Thirty seconds until minions spawn!" tr "game_announcement_OnStartMessage2Map7" = "Thirty seconds until minions spawn!" tr "game_announcement_OnSuperMonsterKill" = "@desttr name@ has slain the epic monster!" tr "game_announcement_OnSurrenderAgreed" = "Team @Team@ agreed to a surrender with @ForVotes@ votes for and @AgainstVotes@ against!" tr "game_announcement_OnSurrenderCountDown" = "@RemainingTime@ time remaining until surrender voting closes!" tr "game_announcement_OnSurrenderFailedVotes" = "Surrender vote failed for @Team@ @ForVotes@ / @AgainstVotes@" tr "game_announcement_OnSurrenderSpam" = "You cannot call for a surrender so quickly after the first was denied" tr "game_announcement_OnSurrenderTooEarly" = "Too early in the game to surrender!" tr "game_announcement_OnSurrenderVote" = "@ForVotes@ votes for and @AgainstVotes@ votes against a surrender" tr "game_announcement_OnSurrenderVoteAlready" = "You have already voted!" tr "game_announcement_OnSurrenderVoteStart" = "@srctr name@ has started a surrender vote. Type /surrender or /nosurrender." tr "game_announcement_OnTurretDie_blue" = "@desttr name@ has destroyed a blue Turret!" tr "game_announcement_OnTurretDie_EnemyTeam" = "@desttr name@ has destroyed an enemy turret!" tr "game_announcement_OnTurretDie_EnemyTeam_minion" = "A minion has destroyed an enemy turret!" tr "game_announcement_OnTurretDie_minion_blue" = "A minion has destroyed a blue Turret!" tr "game_announcement_OnTurretDie_minion_red" = "A minion has destroyed a purple Turret!" tr "game_announcement_OnTurretDie_red" = "@desttr name@ has destroyed a purple Turret!" tr "game_announcement_OnTurretDie_YourTeam" = "@desttr name@ has destroyed an allied turret!" tr "game_announcement_OnTurretDie_YourTeam_minion" = "A minion has destroyed an allied turret!" tr "game_announcement_replace_ally" = "ally" tr "game_announcement_replace_aminion" = "a minion" tr "game_announcement_replace_aturret" = "a turret" tr "game_announcement_replace_blue" = "blue" tr "game_announcement_replace_center" = "center" tr "game_announcement_replace_enemy" = "enemy" tr "game_announcement_replace_first" = "first" tr "game_announcement_replace_has" = "has" tr "game_announcement_replace_have" = "have" tr "game_announcement_replace_hero" = "champion" tr "game_announcement_replace_left" = "left" tr "game_announcement_replace_minion" = "minion" tr "game_announcement_replace_neutral" = "monster" tr "game_announcement_replace_red" = "purple" tr "game_announcement_replace_right" = "right" tr "game_announcement_replace_second" = "second" tr "game_announcement_replace_third" = "third" tr "game_announcement_replace_turret" = "turret" tr "game_announcement_replace_you" = "you" tr "game_announcement_replace_yourally" = "your ally" tr "game_announcement_replace_yourenemy" = "your enemy" tr "game_bot_Annie" = "Annie Bot" tr "game_bot_Bowmaster" = "Ashe Bot" tr "game_bot_GemKnight" = "Taric Bot" tr "game_bot_GreenTerror" = "Cho'Gath Bot" tr "game_bot_Malphite" = "Malphite Bot" tr "game_bot_MasterYi" = "Master Yi Bot" tr "game_bot_Minotaur" = "Alistar Bot" tr "game_bot_MissFortune" = "Miss Fortune Bot" tr "game_bot_Nasus" = "Nasus Bot" tr "game_bot_Renekton" = "Renekton Bot" tr "game_bot_Ryze" = "Ryze Bot" tr "game_bot_Shen" = "Shen Bot" tr "game_bot_Sivir" = "Sivir Bot" tr "game_bot_Soraka" = "Soraka Bot" tr "game_bot_Trundle" = "Trundle Bot" tr "game_bot_Wolfman" = "Warwick Bot" tr "game_bot_Yeti" = "Nunu Bot" tr "game_buff_tooltip_Absolute_Zero" = "Absolute ZeroNearby enemy units have their movement speeds reduced. Units still slowed when this ability ends will take magic damage.Source: @SourceName@" tr "game_buff_tooltip_Absolute_Zero_Slow" = "Absolute Zero (@Stack@)This unit's movement speed is reduced.Source: @SourceName@" tr "game_buff_tooltip_Abyssal_Scepter" = "Abyssal ScepterThis unit's magic resistance is reduced.Source: @SourceName@" tr "game_buff_tooltip_Abyssal_Scepter_Aura" = "Abyssal Scepter AuraNearby enemies have their magic resistance reduced.Source: @SourceName@" tr "game_buff_tooltip_AdrenalineRushBuff" = "Adrenaline Rush ActiveThis unit's Dodge Chance is increased.Source: @SourceName@" tr "game_buff_tooltip_Aegis_of_the_Legion" = "Aegis of the LegionThis unit has increased armor, magic resistance, and damage.Source: @SourceName@" tr "game_buff_tooltip_Aegis_of_the_Legion_Friend" = "Aegis of the Legion AuraNearby friendly champions have increased armor, magic resistance, and damage.Source: @SourceName@" tr "game_buff_tooltip_AkaliMota" = "Assassin's MarkIf Akali hits this unit, the mark will trigger and deal magic damage to them.Source: @SourceName@" tr "game_buff_tooltip_AkaliShadowDance" = "Essence of ShadowAkali is able to strike through the shadows.Source: @SourceName@" tr "game_buff_tooltip_AkaliTwilightShroud" = "Twilight ShroudAkali is stealthed.Source: @SourceName@" tr "game_buff_tooltip_AkaliTwilightShroudBuff" = "Twilight ShroudAkali has increased Armor and Magic Resist.Source: @SourceName@" tr "game_buff_tooltip_AkaliTwilightShroudDebuff" = "Twilight ShroudThis unit has reduced Movement Speed.Source: @SourceName@" tr "game_buff_tooltip_AkaliTwinAP" = "Discipline of ForceAkali's melee attacks deal an additional @f1@% magic damage.Source: @SourceName@" tr "game_buff_tooltip_AkaliTwinDisciplines" = "Twin DisciplinesDiscpline of Force: Upon obtaining 20 Ability Power, Akali's hits deal 10% bonus magic damage, increasing by 1% for every 5 Ability Power gained thereafter.

Discipline of Might: Upon obtaining 10 Bonus Attack Damage, Akali gains 10% Spell Vamp, increasing by 1% for every 5 Bonus Attack Damage gained thereafter.
Source: @SourceName@" tr "game_buff_tooltip_AkaliTwinDmg" = "Discipline of MightAkali's abilities heal her for @f1@% of the damage dealt.Source: @SourceName@" tr "game_buff_tooltip_Alpha_Strike" = "Alpha StrikeThis unit will take magic damage soon.Source: @SourceName@" tr "game_buff_tooltip_Alpha_Striking" = "Alpha StrikingThis unit is striking multiple units for magic damage.Source: @SourceName@" tr "game_buff_tooltip_AlZaharMaleficVisions" = "Malefic VisionsThis unit taking damage each second; if the target dies while afflicted, the visions pass on to a nearby enemy unit, and Malzahar will gain mana. Voidlings love to attack units experiencing Malefic Visions.Source: @SourceName@" tr "game_buff_tooltip_AlZaharNetherGrasp" = "Nether GraspThis unit is suppressed and taking damage periodically.Source: @SourceName@" tr "game_buff_tooltip_AlZaharNetherGraspSound" = "Nether GraspMalzahar is channeling his stun.Source: @SourceName@" tr "game_buff_tooltip_AlZaharSummonVoidlingBuff" = "Summon VoidlingEvery 4 spell casts, Malzahar summons a Voidling.Source: @SourceName@" tr "game_buff_tooltip_AlZaharSummonVoidlingReady" = "Summon Voidling: ReadyMalzahar's next spell will summon a Voidling.Source: @SourceName@" tr "game_buff_tooltip_AlZaharVoidling" = "VoidlingThis is an uncontrollable creature of the Void summoned by Malzahar. Lasts 21 seconds.Source: @SourceName@" tr "game_buff_tooltip_AlZaharVoidlingPhase2" = "Voidling: Full GrownThis Voidling has an additional 50% Damage and Armor.Source: @SourceName@" tr "game_buff_tooltip_AlZaharVoidlingPhase3" = "Voidling: FrenziedThis Voidling has 100% increased Attack Speed.Source: @SourceName@" tr "game_buff_tooltip_Arcane_Mastery" = "Arcane MasteryAny time a spell is cast, all other spells have their cooldown decreased by 1 second.Source: @SourceName@" tr "game_buff_tooltip_Archer's_Mark" = "Plentiful BountyThis unit earns extra gold from kills.Source: @SourceName@" tr "game_buff_tooltip_Astral_Blessing" = "Astral BlessingThis unit has increased armor.Source: @SourceName@" tr "game_buff_tooltip_AuraofDespair" = "Aura of DespairSurrounding enemy units take damage each second.Source: @SourceName@" tr "game_buff_tooltip_AuraofDespairDamage" = "Aura of DespairThis unit is losing 2.5% of their life each second.Source: @SourceName@" tr "game_buff_tooltip_Backstab" = "BackstabThis unit deals 20% bonus damage when striking from behind.Source: @SourceName@" tr "game_buff_tooltip_Bag_of_Tea" = "Bag of TeaThis unit is regenerating health and mana.Source: @SourceName@" tr "game_buff_tooltip_BansheesVeil" = "Banshee's VeilThe next unfriendly Ability used on this unit will have no effect.Source: @SourceName@" tr "game_buff_tooltip_Battle_Fury" = "Battle Fury+10% Critical Chance and an additional 4% per 10% health missing.

Current bonus Critical Chance: @f1@%
Source: @SourceName@" tr "game_buff_tooltip_BattleHardened" = "Battle HardenedEach time Poppy hits a target, she gains 1 Damage and Armor for 8 seconds. This effect stacks.Source: @SourceName@" tr "game_buff_tooltip_BilgewaterCutlass" = "Cutlass StingThis unit's movement is slowed.Source: @SourceName@" tr "game_buff_tooltip_Black_Cleaver" = "The Black Cleaver (@Stack@)This unit's Armor is reduced.Source: @SourceName@" tr "game_buff_tooltip_Black_Shield" = "Black ShieldThis unit is immune to disables and absorbs incoming magic damage.Source: @SourceName@" tr "game_buff_tooltip_BlackOmen" = "Black OmenThis unit has dramatically decreased attack speed.Source: @SourceName@" tr "game_buff_tooltip_BlessingoftheLizardElder" = "Blessing of the Lizard Elder This unit's physical attacks slow the target's movement speed and deal damage based on their level. If the buff holder is slain, this buff is transferred to their killer. Ranged attackers slow by half as much. Source: @SourceName@" tr "game_buff_tooltip_Blind" = "BlindThis unit is blinded and cannot hit.Source: @SourceName@" tr "game_buff_tooltip_Blinding_Dart" = "Blinding DartThis unit has difficulty seeing and will miss their attacks.Source: @SourceName@" tr "game_buff_tooltip_BlinkDagger" = "Harmonic RestorationEvery second this unit is gaining 6% of their maximum mana.Source: @SourceName@" tr "game_buff_tooltip_BlinkDaggerCheck" = "Blink Dagger CooldownThis champion's blink dagger is recharging.Source: @SourceName@" tr "game_buff_tooltip_BlitzcrankManaBarrierCD" = "Mana Barrier RechargingBlitzcrank's Mana Barrier is recharging.Source: @SourceName@" tr "game_buff_tooltip_Blood_Awareness" = "Blood AwarenessNearby enemy champions at low health will send Warwick into a frenzy.Source: @SourceName@" tr "game_buff_tooltip_Blood_Boil" = "Blood BoilThis unit's Attack and Movement Speeds are increased.Source: @SourceName@" tr "game_buff_tooltip_Blood_Scent" = "Blood ScentThis unit has been detected by Warwick, all enemy players have vision of him.Source: @SourceName@" tr "game_buff_tooltip_Bloodlust" = "Blood Lust @Stack@Tryndamere deals @f1@ bonus damage and his critical strikes hit @f2@% harder.Source: @SourceName@" tr "game_buff_tooltip_Boistrous_Resolve" = "Boistrous ResolveYour champion's armor is increased by 10.Source: @SourceName@" tr "game_buff_tooltip_BouncingBladeMS" = "Grievous WoundThe effectiveness of healing spells on this unit is reduced.Source: @SourceName@" tr "game_buff_tooltip_BowMasterFocusDisplay" = "FocusAshe's Critical Strike chance is increased by @f1@% for her next basic attack.Source: @SourceName@" tr "game_buff_tooltip_Breathstealer" = "Stolen BreathThis unit's ability power and bonus attack damage are reduced.Source: @SourceName@" tr "game_buff_tooltip_Burning" = "BurningThis unit is taking damage over time and has reduced attack speed.Source: @SourceName@" tr "game_buff_tooltip_BurningAgony" = "Burning AgonyDeals continuous damage to enemies near Dr Mundo, and reduces the duration of crowd control effects on him.Source: @SourceName@" tr "game_buff_tooltip_Bushwhack" = "BushwhackedThe target's armor and magic resistance are lowered by @f1@% and enemy units can see the target through fog of war.Source: @SourceName@" tr "game_buff_tooltip_Buster_Shot" = "Buster ShotThis unit is airborne and can take no actions.Source: @SourceName@" tr "game_buff_tooltip_CaitlynAceintheHole" = "Ace in the Hole: TargetedYou are about to be shot by Caitlyn.Source: @SourceName@" tr "game_buff_tooltip_CaitlynHeadshotCount" = "Headshot: CountEvery 8 basic attacks (attacks while in brush count as 2), Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion.Source: @SourceName@" tr "game_buff_tooltip_CaitlynHeadshotReady" = "Headshot: ReadyCaitlyn's next basic attack will deal either 150% damage to a champion or 250% damage to a minion.Source: @SourceName@" tr "game_buff_tooltip_CaitlynYordleTrap" = "Yordle TrapThis unit cannot move.Source: @SourceName@" tr "game_buff_tooltip_CaitlynYordleTrapSight" = "Yordle Trap: SightCaitlyn can see this unit.Source: @SourceName@" tr "game_buff_tooltip_Calamitys_Grasp" = "Chaos StormDodge or die is the choice presented to those afflicted by Chaos Storm.Source: @SourceName@" tr "game_buff_tooltip_CamoflagueBuff" = "Element of SurpriseTeemo's attack speed is greatly increased.Source: @SourceName@" tr "game_buff_tooltip_Camouflage" = "CamouflageIf Teemo stands still and takes no action for 2 seconds, he becomes stealthed. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 3 seconds.Source: @SourceName@" tr "game_buff_tooltip_CamouflageStealth" = "CamouflageTeemo is stealthed.Source: @SourceName@" tr "game_buff_tooltip_Cannibalism" = "CannibalismSion's attacks steal massive amounts of Health and he attacks 50% faster.Source: @SourceName@" tr "game_buff_tooltip_CardmasterSlow" = "Red Card SlowThis unit's movement speed is slowed.Source: @SourceName@" tr "game_buff_tooltip_CardMasterStack" = "Stacked DeckTwisted Fate deals bonus damage every 4 attacks.Source: @SourceName@" tr "game_buff_tooltip_Carnivore" = "CarnivoreWhenever Cho'Gath kills a unit, he recovers @f1@ Health and @f2@ Mana.Source: @SourceName@" tr "game_buff_tooltip_CassiopeiaDeadlyCadence" = "Deadly CadenceCassiopeia's spell costs are reduced by @f1@%.Source: @SourceName@" tr "game_buff_tooltip_CassiopeiaMiasma" = "MiasmaThis unit is poisoned, reducing Movement Speed and causing damage.Source: @SourceName@" tr "game_buff_tooltip_CassiopeiaNoxiousBlast" = "Noxious BlastThe unit is poisoned, and is taking periodic damage.Source: @SourceName@" tr "game_buff_tooltip_CassiopeiaNoxiousBlastHaste" = "Noxious Blast: HasteCassiopeia's Movement Speed is increased.Source: @SourceName@" tr "game_buff_tooltip_CassiopeiaSecondSkin" = "MiasmaCassiopeia's Armor and Magic Resist is increased by @f1@.Source: @SourceName@" tr "game_buff_tooltip_Caster_Minion_Aura" = "Flag Bearer's AuraThis unit's damage is slightly increased.Source: @SourceName@" tr "game_buff_tooltip_ChaliceCheck" = "Chalice of Harmony CooldownThe waters in the chalice are slowly refilling.Source: @SourceName@" tr "game_buff_tooltip_ChaliceOfHarmony" = "Harmonic RestorationEvery second this unit is gaining 6% of their maximum mana.Source: @SourceName@" tr "game_buff_tooltip_Charging" = "ChargingMinotaur is charging at his target.Source: @SourceName@" tr "game_buff_tooltip_Chilled" = "ChilledThis unit's Movement Speed is slowed.Source: @SourceName@" tr "game_buff_tooltip_ChronoShift" = "ChronoshiftUpon taking lethal damage, this unit will instead be reverted in time to before they took lethal damage.Source: @SourceName@" tr "game_buff_tooltip_Cleanse" = "CleanseTarget is immune to debuffs.Source: @SourceName@" tr "game_buff_tooltip_Colossal_Strength" = "Colossal StrengthAlistar deals @f1@% additional damage to Turrets.Source: @SourceName@" tr "game_buff_tooltip_Consecration" = "ConsecrationThis unit has 16 increased Magic Resistance.Source: @SourceName@" tr "game_buff_tooltip_Consecration_Self" = "ConsecrationSoraka increases nearby allied champion magic resist by 16.Source: @SourceName@" tr "game_buff_tooltip_CorkiMissileBarrageCounterBig" = "The Big OneCorki has loaded a more powerful missile for his next Missile Barrage.Source: @SourceName@" tr "game_buff_tooltip_CorkiMissileBarrageCounterNormal" = "Missiles Fired @Stack@Corki is building toward a Big One.Source: @SourceName@" tr "game_buff_tooltip_CorpseExplosion" = "Corpse ExplosionSurrounding enemy units will detonate upon dying, dealing damage to nearby enemies.Source: @SourceName@" tr "game_buff_tooltip_Counter_Strike_Can_Cast" = "Counter StrikeJax has recently dodged an attack. He can Counter Strike!Source: @SourceName@" tr "game_buff_tooltip_CrestofCrushingWrath" = "Crest of Crushing WrathThis unit deals @f1@% increased damage.Source: @SourceName@" tr "game_buff_tooltip_CrestofFlowingWater" = "Crest of Flowing WaterIncreases Move Speed by 30%.Source: @SourceName@" tr "game_buff_tooltip_CrestofNaturesFury" = "Crest of Nature's FuryIncreases attack speed by 20% and reduces cooldowns by 10%.Source: @SourceName@" tr "game_buff_tooltip_CrestoftheAncientGolem" = "Crest of the Ancient Golem This unit regens 1.5% mana (or energy) per second and has @f1@% cooldown reduction on their abilities. If slain, this buff transfers to the killer.Source: @SourceName@" tr "game_buff_tooltip_CrestofUnyieldingStone" = "Crest of Unyielding StoneWhile holding this buff, all friendly turrets deal @f1@% more Damage and have @f2@ more Armor and Magic Resist.Source: @SourceName@" tr "game_buff_tooltip_Cripple" = "CrippleThis unit's attack speed is reduced.Source: @SourceName@" tr "game_buff_tooltip_Crowstorm" = "CrowstormFiddlesicks is dealing massive area damage around him.Source: @SourceName@" tr "game_buff_tooltip_Cursed_Touch_Marker" = "Cursed TouchAmumu's melee attacks reduce the Magic Resistance of his target.Source: @SourceName@" tr "game_buff_tooltip_CursedTouch" = "Cursed TouchThis unit has reduced Magic Resistance.Source: @SourceName@" tr "game_buff_tooltip_CursedTouchSelf" = "Cursed TouchAmumu's attacks reduce his target's Magic Resist by 15/25/35 for 4 seconds. (Upgrades at level 7 and 13) Source: @SourceName@" tr "game_buff_tooltip_CurseoftheSadMummy" = "Curse of the Sad MummyThis unit cannot attack or move and is taking damage each second.Source: @SourceName@" tr "game_buff_tooltip_Dark_Binding" = "Dark BindingThis unit is netted to the ground.Source: @SourceName@" tr "game_buff_tooltip_Dash" = "DashThis unit's Movement Speed is increased and he is immune to Slows.Source: @SourceName@" tr "game_buff_tooltip_DeadlyVenom" = "Deadly Venom (@Stack@)This unit is taking damage over time.Source: @SourceName@" tr "game_buff_tooltip_DeadlyVenomMarker" = "Deadly VenomTwitch's attacks infect the target, dealing @f1@ damage per second, per stack.Source: @SourceName@" tr "game_buff_tooltip_Death_Defied" = "Death DefiedOn taking lethal damage, Karthus defies death, enabling him to cast spells for free for 8 seconds.

Additionally, Karthus spends 20% less time dead.
Source: @SourceName@" tr "game_buff_tooltip_Death_Defied_Buff" = "Death DefiedKarthus has been slain, but his spirit continues casting spells, attempting to take his enemies with him.Source: @SourceName@" tr "game_buff_tooltip_Deathfire_Grasp" = "Deathfire GraspThis unit is being burned for a percent of its maximum Health each sec.Source: @SourceName@" tr "game_buff_tooltip_DeathLotusSound" = "Death LotusKatarina is channeling her ultimate. Enemy champions stay in range at their peril!Source: @SourceName@" tr "game_buff_tooltip_Death's_Caress" = "Death's CaressAbsorbs the next @f1@ damage taken. If not destroyed before it expires or is detonated, the shield explodes, damaging nearby enemies.Source: @SourceName@" tr "game_buff_tooltip_DebilitatingPoison" = "Debilitating PoisonThis unit's movement speed is reduced.Source: @SourceName@" tr "game_buff_tooltip_Deceive" = "DeceiveThis unit is stealthed, and if he attacks while stealthed, it will critically strike.Source: @SourceName@" tr "game_buff_tooltip_DefensiveBallCurl" = "Defensive Ball CurlRammus is in a defensive ball curl. His Armor and Magic Resist are increased, and attackers receive returned damage.Source: @SourceName@" tr "game_buff_tooltip_Defile" = "DefileKarthus is draining his Mana to damage nearby enemies each second.Source: @SourceName@" tr "game_buff_tooltip_DesperatePower" = "Desperate Power Ryze gains bonus AP, and all of his spells deal AoE damage.Source: @SourceName@" tr "game_buff_tooltip_Destiny" = "DestinyThis character can be seen by all players.Source: @SourceName@" tr "game_buff_tooltip_Destiny_Slow" = "SlowedThis unit's movement speed is slowed.Source: @SourceName@" tr "game_buff_tooltip_Detonating_Shot" = "Explosive ShotTristana's victims explode on death, damaging nearby enemies.Source: @SourceName@" tr "game_buff_tooltip_DoubleStrikeCharge" = "Double StrikeOn Master Yi's 7th attack, he will attack twice.Source: @SourceName@" tr "game_buff_tooltip_DoubleStrikeReady" = "Double StrikeMaster Yi's next attack will Double Strike.Source: @SourceName@" tr "game_buff_tooltip_Dragon_Vision_Buff" = "Seeing EyeUpon dying, the team that kills this unit gains vision of the surrounding area for 90 seconds.Source: @SourceName@" tr "game_buff_tooltip_Drain" = "DrainFiddlesticks is draining Health from his target.Source: @SourceName@" tr "game_buff_tooltip_Draw_a_Bead" = "Draw a BeadTristana's attack range is increased by @f1@.Source: @SourceName@" tr "game_buff_tooltip_Eagle_Eye" = "TrailblazerTeemo leaves a trail as he moves, increasing the move speed of allies. Lasts @f1@ sec.Source: @SourceName@" tr "game_buff_tooltip_Elixer_of_Brilliance" = "Elixir of BrillianceThis unit has massively increased Ability Power and Cooldown Reduction.Source: @SourceName@" tr "game_buff_tooltip_Elixer_of_Elusiveness" = "Elixir of AgilityThis unit has massively increased Attack Speed and Critical Strike Chance.Source: @SourceName@" tr "game_buff_tooltip_Elixer_of_Fortitude" = "Elixir of FortitudeThis unit has massively increased Health and Damage.Source: @SourceName@" tr "game_buff_tooltip_Emblem_of_Valour" = "Emblem of ValourThis unit regenerates Health quicker.Source: @SourceName@" tr "game_buff_tooltip_Emblem_of_Valour_Aura" = "Emblem of Valour AuraNearby allied Champions regenerate Health faster.Source: @SourceName@" tr "game_buff_tooltip_Empathize" = "Soul SiphonMorgana gains @f1@% Spell Vamp.Source: @SourceName@" tr "game_buff_tooltip_Empower" = "EmpowerJax's next attack will hit surrounding enemies.Source: @SourceName@" tr "game_buff_tooltip_EmpowerCleave" = "Empower (@Stack@)Jax's next attack will hit surrounding enemies, and deals bonus damage for each stack.Source: @SourceName@" tr "game_buff_tooltip_Empowered_Bulwark" = "Empowered BulwarkSinged gains an additional @f2@ Health for each @f3@ Mana he has.

Bonus Health: @f1@
Source: @SourceName@" tr "game_buff_tooltip_EmpowerTwo" = "EmpowerJax's next attack is empowered to deal additional magic damage.Source: @SourceName@" tr "game_buff_tooltip_Enchanted_Crystal_Arrow" = "Enchanted Crystal ArrowThis unit is frozen solid, it cannot move.Source: @SourceName@" tr "game_buff_tooltip_Energized" = "EnergizedAnnie's next offensive ability will stun its targets.Source: @SourceName@" tr "game_buff_tooltip_Enrage" = "EnrageSion's attack damage is greatly increased, but he loses health on each attack.Source: @SourceName@" tr "game_buff_tooltip_EquipmentMastery" = "Equipment MasteryJax's prowess with weapons and armor increase his fortitude as he gains equipment. Each point of Bonus Attack Damage grants 3 Health and each point of Ability Power grants 2 Health.

Bonus Health from Attack Damage: @f1@
Bonus Health from Ability Power: @f2@
Source: @SourceName@" tr "game_buff_tooltip_Eternal_Thirst" = "Eternal ThirstWarwick steals @f1@ health on hit, and this amount stacks with each consecutive hit, up to 3 times.Source: @SourceName@" tr "game_buff_tooltip_Eternal_Thirsted" = "Eternal ThirstWhile attacking, Warwick will regain more and more Health with each successive attack.Source: @SourceName@" tr "game_buff_tooltip_EternalThirsted" = "Eternal ThirstedWarwick has spilled this unit's blood. Warwick will steal more and more Health with each successive attack against him.Source: @SourceName@" tr "game_buff_tooltip_ExaltedwithBaronNashor" = "Exalted with Baron NashorThis unit's health and mana are regenerating, and he enjoys increased attack damage and ability power.Source: @SourceName@" tr "game_buff_tooltip_Executioners_Calling" = "Executioner's CallingThis unit applies the Grievious Wound debuff to champions he hits.Source: @SourceName@" tr "game_buff_tooltip_Exhaust" = "ExhaustThis unit will miss 100% of their physical attacks.Source: @SourceName@" tr "game_buff_tooltip_ExhaustDebuff" = "Exhaust DebuffThis unit deals less damage.Source: @SourceName@" tr "game_buff_tooltip_ExhaustSlow" = "Exhaust SlowThis unit's movement speed is slowed.Source: @SourceName@" tr "game_buff_tooltip_Explosive_Shot_Debuff" = "Explosive ShotThis unit is being damaged over time.Source: @SourceName@" tr "game_buff_tooltip_ExplosiveCartridges" = "Explosive CartridgesThis unit deals damage to an AoE around its target.Source: @SourceName@" tr "game_buff_tooltip_Eye_Of_The_Storm" = "Eye of the StormAbsorbs the next @f1@ damage taken.Source: @SourceName@" tr "game_buff_tooltip_EzrealEnergyBurst" = "Energy Burst (@Stack@)This unit will get stunned if it is knocked into terrain or an ally.Source: @SourceName@" tr "game_buff_tooltip_EzrealEssenceFluxBuff" = "Essence FluxThis unit has increased Attack Speed.Source: @SourceName@" tr "game_buff_tooltip_EzrealEssenceFluxDebuff" = "Essence FluxThis unit has reduced Attack Speed.Source: @SourceName@" tr "game_buff_tooltip_EzrealRisingSpellForce" = "Rising Spell ForceEzreal has @f1@% increased attack speed.Source: @SourceName@" tr "game_buff_tooltip_EzrealRisingSpellForceBuff" = "Rising Spell ForceEzreal gains 15% increased attack speed each time he lands a spell [cap: 75%).Source: @SourceName@" tr "game_buff_tooltip_FallenOne" = "RequiemThis unit is about to take damage.Source: @SourceName@" tr "game_buff_tooltip_Fear" = "FearThis unit is running around aimlessly in panic.
It ignores all orders.
Source: @SourceName@" tr "game_buff_tooltip_Feast" = "Feast @Stack@This unit has grown larger, gaining @f1@ bonus health.Source: @SourceName@" tr "game_buff_tooltip_Feel_No_Pain" = "Feel No Pain40% chance to reduce incoming attack damage by @f1@.Source: @SourceName@" tr "game_buff_tooltip_Ferocious_Howl" = "Unbreakable WillAlistar gains bonus damage and takes 75% less damage from all sources.Source: @SourceName@" tr "game_buff_tooltip_FireoftheGreatDragon" = "Fire of the Great DragonThis unit's basic attacks leave a burning effect on the target, damaging them for five seconds.Source: @SourceName@" tr "game_buff_tooltip_FlashFrost" = "Flash FrostAnivia holds the ice shard together with a frigid wind.Source: @SourceName@" tr "game_buff_tooltip_Fleet_of_Foot" = "Fleet of FootWhile moving, Sivir's Dodge Chance is increased by @f1@%.Source: @SourceName@" tr "game_buff_tooltip_FlingBuff" = "FlingThis unit has been thrown by Singed.Source: @SourceName@" tr "game_buff_tooltip_Focus" = "FocusAshe's Critical Strike chance increases by @f1@% every 3 seconds while not attacking.Source: @SourceName@" tr "game_buff_tooltip_ForceofNature" = "Force of NatureThis unit regenerates 0.35% of their Maximum Health every second.Source: @SourceName@" tr "game_buff_tooltip_ForcePulse" = "Force Pulse (@Stack@)Every time 6 spells are cast near Kassadin, he can cast Force Pulse.Source: @SourceName@" tr "game_buff_tooltip_ForcePulseAvailable" = "Force Pulse AvailableKassadin can use his Force Pulse ability.Source: @SourceName@" tr "game_buff_tooltip_Fortify" = "FortifyThis structure is temporarily reinforced, being immune to damage and attacking faster.Source: @SourceName@" tr "game_buff_tooltip_Frost_Arrow" = "ChilledThis unit is slowed.Source: @SourceName@" tr "game_buff_tooltip_Frost_Shot" = "Frost ShotAshe's basic attacks slow the target.Source: @SourceName@" tr "game_buff_tooltip_Frozen_Mallet_Slow" = "SlowedThis unit's Movement Speed is slowed.Source: @SourceName@" tr "game_buff_tooltip_FrozenHeartAura" = "Frozen Heart AuraThis unit's attack speed is reduced by 20%.Source: @SourceName@" tr "game_buff_tooltip_FullAutomatic" = "Spray and PrayTwitch's attacks are long ranged, pass through units, and he has increased Attack Damage.Source: @SourceName@" tr "game_buff_tooltip_GalioBulwark" = "BulwarkThis unit has increased armor and magic resistance, and Galio is healed each time the unit suffers damage.Source: @SourceName@" tr "game_buff_tooltip_GalioIdolOfDurand" = "Idol Of DurandDamage to Galio is reduced, and he stores concussive energy each time he takes damage.Source: @SourceName@" tr "game_buff_tooltip_GalioResoluteSmite" = "Resolute SmiteThis unit has reduced movement speed.Source: @SourceName@" tr "game_buff_tooltip_GalioRighteousGustHaste" = "Righteous GustThis unit's movement speed is increased.Source: @SourceName@" tr "game_buff_tooltip_GalioRunicSkin" = "Runic SkinGalio converts 50% of his total Magic Resistance into Ability Power.

Current Bonus: @f1@
Source: @SourceName@" tr "game_buff_tooltip_GarenBladestorm" = "JudgmentSlow effects placed on Garen during Judgment have 50% duration.Source: @SourceName@" tr "game_buff_tooltip_GarenCommand" = "CourageGaren is taking reduced damage from all sources.Source: @SourceName@" tr "game_buff_tooltip_GarenCommandOther" = "CourageGaren's leadership has given this unit a damage absorption shield.Source: @SourceName@" tr "game_buff_tooltip_GarenFastMove" = "Decisive StrikeGaren's movement speed is increased.Source: @SourceName@" tr "game_buff_tooltip_GarenKillBuff" = "CourageGaren's courage has increased his armor and magic resistance by @f1@.Source: @SourceName@" tr "game_buff_tooltip_GarenRecouperate" = "PerseveranceGaren will regenerate .5% of his maximum health per second if he does not take damage for 7 seconds or more.Source: @SourceName@" tr "game_buff_tooltip_GarenRecouperate1" = "PerseveranceGaren will regenerate .5% of his maximum health per second if he does not take damage for 7 seconds or more.Source: @SourceName@" tr "game_buff_tooltip_GarenSlash" = "Decisive StrikeGaren's next attack silences his target and deals bonus damage.Source: @SourceName@" tr "game_buff_tooltip_Gate" = "GateTwisted Fate is teleporting.Source: @SourceName@" tr "game_buff_tooltip_Gatling_Gun" = "Gatling Gun (@Stack@)This unit's armor is reduced.Source: @SourceName@" tr "game_buff_tooltip_GatlingGunSelf" = "Gatling GunCorki's gatling gun is firing at targets in front of him.Source: @SourceName@" tr "game_buff_tooltip_Gemcraft" = "GemcraftTaric's attacks restore mana equal to 7.5% of the damage dealt.Source: @SourceName@" tr "game_buff_tooltip_GiftOfSight" = "Seeing EyeUpon dying, the team that kills this unit gains vision of the surrounding area for 90 seconds.Source: @SourceName@" tr "game_buff_tooltip_GlacialStorm" = "Glacial StormCryophoenix is creating a constant blizzard, draining her mana each second.Source: @SourceName@" tr "game_buff_tooltip_GodofDeath" = "Fury of the SandsWhile in this form Nasus has bonus Health and drains nearby enemies' health and converts it into bonus damage (currently +@f1@ Damage).Source: @SourceName@" tr "game_buff_tooltip_Gouged" = "GougedGouged deals 10 damage a second for 10 seconds, and prevents health regeneration on the target.Source: @SourceName@" tr "game_buff_tooltip_GragasBarrelRoll" = "Barrel RollGragas can detonate his barrel.Source: @SourceName@" tr "game_buff_tooltip_GragasBodySlam" = "BodySlamGragas is charging towards a location.Source: @SourceName@" tr "game_buff_tooltip_GragasBodySlamTargetSlow" = "Body Slam SlowThis unit has been slowed.Source: @SourceName@" tr "game_buff_tooltip_GragasDrunkenRage" = "Drunken RageGragas is regenerating mana.Source: @SourceName@" tr "game_buff_tooltip_GragasDrunkenRageSelf" = "Drunken RageGragas has taken a drink from his cask and has increased physical damage and takes reduced damage from spells and attacks.Source: @SourceName@" tr "game_buff_tooltip_GragasExplosiveCaskSlow" = "Barrel Roll: SlowThis unit's attack speed has been slowed by Barrel Roll.Source: @SourceName@" tr "game_buff_tooltip_GragasPassiveHeal" = "Happy HourGragas is regenerating health over time.Source: @SourceName@" tr "game_buff_tooltip_GrievousWound" = "Grievous WoundThis unit receives reduced healing.Source: @SourceName@" tr "game_buff_tooltip_Guardian_Angel" = "Guardian AngelThis unit is protected by a guardian angel, it will rebirth if it dies.Source: @SourceName@" tr "game_buff_tooltip_H28GEvolutionTurret" = "H-28G Evolution TurretThis turret will attack nearby enemies.Source: @SourceName@" tr "game_buff_tooltip_Hamstring" = "PhageThis unit's Movement Speed is reduced.Source: @SourceName@" tr "game_buff_tooltip_Hardening" = "HardeningThe duration of stuns, slows, taunts, fears, snares, sleeps, silences, blinds and immobilizes on this unit is reduced by @f1@%.Source: @SourceName@" tr "game_buff_tooltip_HasBeenRevived" = "Weakened SoulThis unit has been revived recently by Guardian Angel and cannot be revived again by Guardian Angel for a short while.Source: @SourceName@" tr "game_buff_tooltip_Haste" = "HasteThis unit's Movement Speed is increased.Source: @SourceName@" tr "game_buff_tooltip_Headbutt" = "HeadbuttThis unit is airborne, it can take no actions.Source: @SourceName@" tr "game_buff_tooltip_HealCheck" = "Recently HealedThis unit has recently been healed by a summoner. If healed by an allied summoner, their heal is diminished by 50%.Source: @SourceName@" tr "game_buff_tooltip_Health_Potion" = "Health PotionRestoring Health every second.Source: @SourceName@" tr "game_buff_tooltip_Heightened_Learning" = "Heightened LearningZilean's wisdom increases the experience gain of all allied champions by @f1@%.Source: @SourceName@" tr "game_buff_tooltip_Heimerdinger_Turret_Ready" = "H-28G Evolution Turret StockpileHeimerdinger is ready to create a turret.Source: @SourceName@" tr "game_buff_tooltip_HexdrunkEmpowered" = "HexdrunkHexdrinker is absorbing magical damage.Source: @SourceName@" tr "game_buff_tooltip_HexdrunkTimerCD" = "Hexdrinker SatedHexdrinker's thirst for magical energy has been sated.Source: @SourceName@" tr "game_buff_tooltip_HextechGunblade" = "Gunblade's StingThis unit's movement is slowed.Source: @SourceName@" tr "game_buff_tooltip_Hide" = "AmbushThis unit is Stealthed.Source: @SourceName@" tr "game_buff_tooltip_HideBonus" = "Ambush AttackThis unit's attack speed is increased.Source: @SourceName@" tr "game_buff_tooltip_Highlander" = "HighlanderMaster Yi's Movement Speed and Attack Speed are increased and he cannot be slowed or snared.Source: @SourceName@" tr "game_buff_tooltip_Howling_Gale" = "Howling GaleJanna can activate Howling Gale to release her tornado.Source: @SourceName@" tr "game_buff_tooltip_Hunter's_Call" = "Hunter's CallThis unit's Attack Speed is increased.Source: @SourceName@" tr "game_buff_tooltip_HunterSpeedBuff" = "Adrenaline Rush PassiveThis unit's Movement Speed is increased.Source: @SourceName@" tr "game_buff_tooltip_Iceblast_Slow" = "ChilledThis unit's Movement and Attack Speeds are slowed.Source: @SourceName@" tr "game_buff_tooltip_InfectedCleaverDebuff" = "Infected Cleaver SlowThis unit's movement speed is reduced.Source: @SourceName@" tr "game_buff_tooltip_Infernal_Guardian" = "Infernal Guardian's FlamesThe Infernal Guardian deals magic damage to all units around it every second.Source: @SourceName@" tr "game_buff_tooltip_Infinite_Duress" = "Infinite DuressThis unit is helpless before Warwick's savage assault and can take no actions.Source: @SourceName@" tr "game_buff_tooltip_InfiniteDuress" = "Infinite DuressWarwick gains increased lifesteal while he assualts his target.Source: @SourceName@" tr "game_buff_tooltip_InfiniteDuressSound" = "Infinite DuressWarwick is ravaging his enemy.Source: @SourceName@" tr "game_buff_tooltip_Innervating_Locket" = "Innervating LocketThis unit is restoring 10 Mana per second.Source: @SourceName@" tr "game_buff_tooltip_InnervatingLocketAuraFriend" = "Innervating Locket AuraNearby friendly champions have increased mana regeneration.Source: @SourceName@" tr "game_buff_tooltip_InnervatingLocketAuraSelf" = "Innervating LocketThis unit has increased mana regeneration.Source: @SourceName@" tr "game_buff_tooltip_Insanity_Potion" = "Insanity PotionSinged has incredibly boosted stats.Source: @SourceName@" tr "game_buff_tooltip_InstaGate" = "GateTwisted Fate is teleporting.Source: @SourceName@" tr "game_buff_tooltip_IreliaHitenStyle" = "Hiten Style: PassiveIrelia's physical attacks restore her health.Source: @SourceName@" tr "game_buff_tooltip_IreliaHitenStyleCharged" = "Hiten Style: ChargedIrelia's physical attacks deal bonus True Damage and Restore Health.Source: @SourceName@" tr "game_buff_tooltip_IreliaIonianDuelist" = "Ionian FervorMost disables on Irelia are reduced by @f1@%.Source: @SourceName@" tr "game_buff_tooltip_IreliaTranscendentBlades" = "Transcendent BladesIrelia may throw her blades as line nukes.Source: @SourceName@" tr "game_buff_tooltip_Is_Ninja" = "NinjaThis unit is a flippin' Ninja.Source: @SourceName@" tr "game_buff_tooltip_Is_Pirate" = "PirateYarr! I'm a mighty Pirate!Source: @SourceName@" tr "game_buff_tooltip_IsPirateHunter" = "Pirate HunterYarr! I'm a mighty Pirate... hunter!Source: @SourceName@" tr "game_buff_tooltip_Jack_In_The_Box" = "Jack In The BoxThis unit will attack nearby enemies.Source: @SourceName@" tr "game_buff_tooltip_JannaEoTSBuff" = "Cyclone StrikeThis unit has increased attack damage.Source: @SourceName@" tr "game_buff_tooltip_JarvanIVDemacianStandard" = "Demacian StandardThis unit has bonus Attack Speed and Armor.Source: @SourceName@" tr "game_buff_tooltip_JarvanIVDragonStrikeDebuff" = "Dragon StrikeThis unit's Armor has been reduced.Source: @SourceName@" tr "game_buff_tooltip_JarvanIVDragonStrikePH2" = "Dragon Strike: Knocked UpThis unit has been knocked up.Source: @SourceName@" tr "game_buff_tooltip_JarvanIVGoldenAegis" = "Golden AegisJarvan IV has a shield that absorbs @f1@ Damage.Source: @SourceName@" tr "game_buff_tooltip_JarvanIVMartialCadenceCheck" = "Martial CadenceThis unit has been hit by Jarvan IV's Martial Cadence, and cannot be hit by it again for 6 seconds.Source: @SourceName@" tr "game_buff_tooltip_JarvanIVStrikeThroughDebuff" = "Dragon StrikeThis unit's Armor has been lowered by Jarvan IV's Strike Through ability.Source: @SourceName@" tr "game_buff_tooltip_JudicatorDivineBlessing" = "Divine BlessingThis unit's movement speed is increased.Source: @SourceName@" tr "game_buff_tooltip_JudicatorHolyFervor" = "Holy Fervor30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.Source: @SourceName@" tr "game_buff_tooltip_JudicatorIntervention" = "InterventionThis unit is immune to all damage.Source: @SourceName@" tr "game_buff_tooltip_JudicatorReckoning" = "SlowedThis unit's movement speed is reduced and it takes additional damage from Kayle.Source: @SourceName@" tr "game_buff_tooltip_JudicatorRighteousFury" = "Righteous FuryKayle's attack range is greatly increased and her attacks deal splash damage.Source: @SourceName@" tr "game_buff_tooltip_KarmaMantraCharge" = "MantraKarma is able to utilize Mantra to empower her next basic ability.Source: @SourceName@" tr "game_buff_tooltip_KarmaMantraEnergized" = "Mantra ReadyKarma's next spellcast will be empowered.Source: @SourceName@" tr "game_buff_tooltip_KarmaMantraRefresh" = "Mantra RechargeKarma is gathering a new charge of Mantra.Source: @Source